

Some of the creatures will easily show up, but others, particularly the reaching hands that indicate where a new enemy is going to spawn in, can easily blend into the background. The problem it presents is that the visual clues of a battleground aren’t always immediately obvious. Built entirely in a black and white, film noir comic style, with red highlights the only colour to be seen, it’s not exactly a new idea – Sin City and Hellboy did this kind of thing years ago – but that doesn’t make it any less striking. It’s certainly stylish, there’s no doubt about that. It’s a great visual indicator of what’s happening on screen, and of what effects you’re going to cause, though it’s a shame that tactically the visuals otherwise don’t serve to provide you with the information you need. Interrupt Skills meanwhile prepare your character to counterattack, while some skills can push your enemies back along the Timeline, buying you more time. You have Delayed skills which force you to wait a set amount of time to activate, with the payoff being that they’re then very powerful. Here in Othercide, each character has 100 Action Points, and you spend them moving around the grid-based levels or using one of the many skills at your disposal.Ĭareful control of the Timeline is often the key to winning battles. Just as with any number of RPGs, most notably the Grandia series, the Timeline flows along, and dictates which character will take action next.

Othercide mother Pc#
I’m kind of keen to give it a go and implement my superior intelligence against the mobs, when it hits PlayStation 4, Xbox One and PC later this year.All of Othercide’s absorbing turn-based action takes place on the Timeline. I have to say, Othercide looks like a stunner. Inevitably, you’ll need to make the toughest decision and sacrifice one of your Daughters to heal another – survivors will get stronger, ready to fight the next battle. Memories, obtained from re-enacting the actions of their progenitor, change and improve each skill through customization, making your army truly your own. Cowardice will be punished, barely surviving will leave scars, and particularly efficient dispatching of the creatures sent against you will be rewarded, permanently affecting their stats. Your prowess in combat will decide the fate of your Daughters, shape their abilities and personality.

Each world-shattering boss bring their own twist to a tale told through fleeting memories solidifying to a full, tragic narrative about the Mother and how this dreaded reality came to pass. Fight in epic boss battles against the sources of Suffering – dread creatures pulled from the worst of Humanity’s crimes against itself. Lead, evolve and sacrifice your army of Daughters, echoes of the greatest warrior to ever live, in deadly battles against the Others and Suffering across battlefields brought to life by a unique artistic direction.Ĭombat is an intricate dance of spectacular actions and counters: using the Dynamic Timeline System, plan ahead of time and set up impressive chains of abilities to outsmart and outdamage the enemy. And here’s a description for it straight from Focus!Įxplore a dying timeline and discover the secrets of the City and the Suffering bred within it.
